
Leaders, co ultants and managers must be competent in at least thirteen domai to even begin effectively managing creativity and i ovation. Part 1 of Managing Creativity and I ovation covers the first seven of these domai .
a) The difference between creativity and i ovation. Often used interchangeably, the two must be thought of as separate and distinct. One definition for creativity is that it is problem identification and idea generation, whilst i ovation is best described as idea selection, development and commercialisation. These definitio alone imply at least six competencies (including one holistic). At a minimum, the differences mean that, at each stage, varying skills, proce es and structures are required.
b) The size and richne of idea pools. Initially creative thinking is used to generate an idea pool and then critical thinking reduces those ideas to feasible ones. To maximise the quantity and quality of the idea pool, a co cious a lication of proce es and techniques must be a lied. Some of these include:
1) Using a variety of stimuli and frameworks to open up pathways.
2) Not sto ing when a good idea seems to present itself.
3) Co ciously stimulating change in direction.
4) Distinguishing between the numbers of ideas produced, their novelty, diversity and frequency of production.
c) Creative types. There is common belief that some people just are more creative and certain theorists argue for creativity characteristics such as tolerance of ambiguity and intolerance for conformity. However, traits are notoriously difficult to detect and not stable nor tra ferable acro situatio . Also, motivation is thought to be more important than traits this is similar to po e ing high intelligence - one must be motivated to improve and a ly it.
d) Learning versus Talent. Can creativity be learned and developed or is it a natural talent or gift? The best way to a wer this question is to investigate whether creativity improves with practice. The experience curve, automisation, learning theories and the experiences of practitioners suggest that people do get better at generating more, better, diverse and novel ideas - but there are caveats, such as an increase in path dependency and peaks and troughs in motivation.
e) Motivation. Someone with natural ability or placed in the right environment may not take advantage of it unle motivated. Intri ically motivated individuals tend to expend more effort and create more output and synergistic extri ic motivation better enables a person to complete an endeavour. On the other hand, non-synergistic extri ic motivation leads to a person feeling controlled and manipulated and is incompatible with intri ic motivation. ecific motivators such as material reward, progre to the ideal self, self-determination, self-evaluation, feedback, enjoyment, competency expa ion, recognition and feasibility can all be quantitatively measured and monitored.
f) Organisational Culture. We can all be more creative, so what is sto ing us? Often people complain of some degree of evaluation a rehe ion this manifests itself in many ways but two of the most common are a fear of seeming unintelligent or unoriginal. Some cultures are more risk averse than others, others do not manage competition well and yet others engender friction by misallocating resources.
g) Organisational structure. Many theories argue that certain structures, such as hierarchical and mechanistic, hinder creativity and i ovation. Whilst these theories generally tend towards validity, there are many reaso why a busine has a particular organisational structure - history, logistics, market segmentation, product line, strategy and so forth therefore it is unreasonable to ask a firm to change it. Ultimately, what managers need, is a knowledge of the properties of a fostering structure so that they may incorporate those elements into their existing one.
This field yields much interesting data. For example, many re ondents argued that all structures, even those so-called flat structures, are in reality hierarchical.
Some very simple changes can be implemented. These include:
1) Direct communication links to decision makers.
2) Cro -divisional information flow.
3) Tangible progre of ideas.
Part 2 of Managing Creativity and I ovation will discu Group Structure, Knowledge, Networks and Collaboration, Radical and Incremental Creativity and I ovation, Structure and Goals, Proce and Valuation.
Kal Bishop, MBA is a management co ultant based in London, UK. He has co ulted in the visual media and software industries and for clients such as Toshiba and Tra ort for London. He has led improv worksho , exhibited artwork in San Francisco, Los Angeles and London and written a number of scree lays. He is a pa ionate traveller. Kal regularly conducts creativity and i ovation worksho and presentatio in London and can be reached via kalB@managing-creativity.com.
http://www.managing-creativity.com
- 12 Tips for Taking Smart, Calculated Risks
- Techno Witch II - Magick With Your PC
- Managing Creativity and Innovation, Part 2 of 2
- Thousands of Failures, but Thousands of Patents
- Mindfulness and Beliefs: Irrationally Yours
- Creativity and Innovation Management - Good Ideas Part 1
- Putting Your Ideas Into Action
- Creativity and Innovation Management - Good Ideas Part 2
- Become an Idea Collector
- Innovation Makes Leaders

